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Farming Simulator versions

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Maps, objects, textures

7 subcategories • 3424 mods

Browse 3424 FS25 mods in Maps, objects, textures plus 7 subcategories for faster discovery.

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3424 mods

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Live Farmer

Live Farmer

Pełnoprawny system życia farmera – dodaje do gry nowe parametry: Sytość i wigor. Teraz zawodnik musi jeść i odpoczywać, aby utrzymać formę. Mod zmienia zwykłe rolnictwo w prawdziwy symulator przetrwania farmy, ale bez przesady - wszystko jest zbalansowane i wygodne w codziennej zabawie. ⚙ KLUCZOWE CECHY 🍖 Sytość. Stopniowo zmniejsza się z każdą godziną gry. (jest wybór w ustawieniach) Całkowite wyczerpanie powoduje: - Odgłosy burczenia w żołądku; - Efekty rozmycia i przyciemnienia ekranu; - Spowolnienie ruchu; - Losowe „ataki głodu” z winietą i dźwiękami. 💤 Wigor (Wigor) Z czasem jest to odbierane. (jest wybór w ustawieniach) Regeneruje podczas snu (10–15% na każdą godzinę snu). Kiedy Twój poziom energii jest niski: - Coraz trudniej jest chodzić i obsługiwać sprzęt; - Ekran ciemnieje, pojawia się efekt zmęczenia; - Gracz może „zasnąć podczas chodzenia”. W menu budowy znajduje się kategoria Stacji Posiłkowych. Mod ma ekwipunek i plecak na przedmioty! Różne budynki do kupowania i przygotowywania jedzenia. Istnieją już różne produkty spożywcze, takie jak: - Burgera - Szaszłyk - Kawa - Herbata - Zupa - Energiczny - Piwo - Wódka - Ciasta - I inni Generalnie trzeba to poczuć! WAŻNY! Prosimy o zgłaszanie wszelkich zauważonych problemów! PS.PS. Jeśli chcesz wesprzeć projekt monetą, możesz to zrobić na Boosty: https://boosty.to/biostil/donate

Published: May 15, 2026

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Forage Harvest Extension

Forage Harvest Extension

Gallery Description FS25 Forage Harvest Extension This mod adds growth-stage-dependent yields to the field chopper harvesting system. Players who harvest later may be rewarded with higher yields, but they also take on a greater risk of damage from severe weather or wild boars. Appropriate default values are already set for the base game and maps based on the multi-fruit templates. Custom adjustments can be made directly via the forageYieldScales.xml file in the mod. Example: Default values in the mod for Maize: – harvestReadyGreen – Growth stage 5 – 100% – harvestReadyGreen2 – Growth stage 6 – 125% – harvestReady3 – Growth stage 7 – 80% The mod includes a PDF guide that explains how to integrate it into mod maps and how to adjust the YieldScales directly within the mod. Maps that use their own forageYieldScale entries remain playable without the mod and therefore do not lose their existing crossplay capability. Credits [Weekend Farmers]

Published: May 14, 2026

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Polish Cow Barn With Storage

Polish Cow Barn With Storage

Gallery Description FS25 Polish Cow Barn With Storage A small, old-style Polish barn with a bale storage area that holds 300 bales (recommended 125 bales) and a manure pad. A pasture behind the barn can be fenced (the number of animals depends on the size of the pasture). The barn also has lighting and opening windows. Category: Animal Pens Price: $ 65,500 Daily upkeep: $ 75 Credits Raider

Published: May 14, 2026

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Cowbarn

Cowbarn

Gallery Description FS25 Cowbarn This modern barn building is available in two versions: with an integrated pasture area or as a standard barn without one. Config: This modern cowbarn is available in three visual variants. The first version features a brick base with traditional orange roof tiles, and the metal facade can be customized in color. The second version offers a white plaster base combined with a wooden facade, with a color‑customizable metal roof. The third version offers a modern look, the metal facade can be customized in color too. Category: Animalpens -Price: 318.500$ -Upkeep: 200$/Day -Animal capacity: 200 Animals Credits D4rkfr34k

Published: May 14, 2026

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Old Chickenbarn

Old Chickenbarn

Gallery Description FS25 Old Chickenbarn v1.0.0.1 A heavily deteriorated brick chicken coop that is fully enterable and designed to hold up to 240 chickens. The weathered masonry and damaged sections give the building an authentically old and neglected appearance. Perfect for players who want to add a realistically aged and atmospheric coop to their farm. Price: $19,000 Upkeep: $100 /Day Changelog 1.0.0.1 -Snowroof Added Credits D4rkfr34k

Published: May 14, 2026

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Placeable Weather Effects

Placeable Weather Effects

Gallery Description FS25 Placeable Weather Effects v1.0.0.1 Who doesn’t know this? You build your own farm on your favorite map with varied weather effects, but unfortunately water puddles or autumn leaves are missing. With this pack, you can perfectly enhance your farms using these placeable decals. During rain, realistic water puddles appear, while in autumn, fallen leaves create the right atmosphere. Price: €1 Category: Decoration Autumn Leaves – 5x5m, 10x5m, and 15x5m Water Puddles – 1x1m, 1x3m, 5x5m, and 10x10m Changelog 1.0.0.1: – Addet version without placement helper Please note: These decals are best placed on flat surfaces and are visible depending on the season or weather conditions (e.g. leaves in winter, puddles during rain). To place them, “Free Mode” must be activated. Credits Modding Association - TakerLS

Published: May 14, 2026

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Bunker Silo Bale Storage

Bunker Silo Bale Storage

Gallery Description FS25 Bunker Silo Bale Storage v1.1.0.0 This silo consists of a bunker silo and a bale storage unit combined. Please pay attention to the alignment and the bale trigger when placing it. Category: Grain silos Price: $12,000 Daily upkeep: $120 Changelog 1.1.0.0 -Object trigger adjusted Credits H3LLRVIZ3R

Published: May 14, 2026

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GDR Bunkersilo

GDR Bunkersilo

Gallery Description FS25 GDR Bunkersilo v1.2.0.0 This mod includes a total of two Bunker silos. Shop category: Silos Price: 10,000$ Daily maintenance: 5$/day Configurations: Bunker silo without gutter Bunker silo with gutter with additional collision Changelog 1.1.0.0 -modDesc version adjusted -Silo areas corrected Changelog 1.2.0.0 -Silo areas corrected Credits H3LLRVIZ3R

Published: May 14, 2026

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Brick Barn

Brick Barn

Gallery Description FS25 Brick Barn v1.0.0.1 Brick Barn – Price: $35.000 – Daily upkeep: $20 /day You can select color of roof and doors. Changelog 1.0.0.1: – Model improved – Fixed snow – Improved textures Credits 750Ti Modding

Published: May 14, 2026

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Move Placeables Advanced

Move Placeables Advanced

Gallery Description FS25 Move Placeables Advanced v2.1.0.0 This mod allows you to reposition placed objects. It supports movement along all three axes (X, Y, Z) as well as rotation around all three axes. Usage: – Open the tree menu (default: Shift+P) – Click on the placed object – Select the Move button – Left-click on one of the 3 displayed axes (green, blue, red) and move the mouse => Move the object along the selected axis – Right-click on one of the 3 axes and move the mouse => Change the object’s rotation on that axis – Confirm the change by clicking on the placeable object again or by pressing the Escape key; a final confirmation prompt will appear – During editing, you can also reject or undo the change by pressing Escape – When moving silos, barns, and production facilities, the hotspots on the map are also adjusted – Moving animal barns also moves the fence, indicated by a yellow line during the move – Animal barn fences adjust to the ground level when repositioned – After moving animal barns, you will be asked if you want to create a pasture Mod settings can be found under General Settings in the menu: – Free Movement: When enabled, moving objects incurs no cost. – Show Coordinate Overlay: Displays the starting and current coordinates (position and rotation) as an overlay when moving objects. – Animal Barn Fence Cost Refund upon Resetting the Last Element (Default setting: Yes; Base Game: No refund) ATTENTION! This mod is a complete rework of the “Rearrange Placeables” mod by Helfer B (me). The new mod is not compatible with the old mod but replaces it. All features have been revised and optimized to provide a better user experience. If you are using the mod “FS25_RearrangePlaceables.zip,” you must first delete it to use the new, improved version “Move Placeables Advanced.” Changelog 2.0: – Completely new code – Various minor bug fixes – Various logical optimizations – Pre-placed map objects can now be repositioned without errors – Added setting for repositioning costs – Added overlay that displays before/after/differences for the object’s alignment and rotation (can be disabled in the settings) Changelog 2.1: # New Features – When moving animal barns, pasture fences are now also moved, indicated by yellow lines – Fences automatically adjust to the new ground level when moved – After moving an animal pen, you are asked whether a (new) pasture should be created within the fenced area – Map hotspots and teleport points for production facilities/animal pens/etc. are now also correctly moved and updated – Refund for barn/fence construction: Undoing the last element now also refunds the cost of that element (discovered and requested by DerElky) -> Configurable in the game settings (menu), default: enabled # Bug Fixes – Fixed collision areas when moving placeables & immediate release of previous collision areas – Fixed synchronization issues in multiplayer for pastures, fences, and animal displays – Pre-placed map placeables that are moved are now saved at the new position and loaded correctly with the save game (separate XML in the save game) – Multiplayer # Base Game Bug Fixes (Starting with Game Version 1.18) – In rare cases, fence gates float or sink into the ground after loading a save file -> All fence gates are repositioned at startup and adjusted to the terrain height (reported and requested by [WF] T4xs) Credits Helfer B.

Published: May 14, 2026

Downloads: 0Ratings: no votes yet.