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276 mods

Browse 276 FS25 mods in Maps with direct links to each mod page.

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Chmielinko/Piastów FS25

Chmielinko/Piastów FS25

Gallery Description FS25 Chmielinko/Piastów FS25 Hi. This is Farmingowiec64. Today I’d like to present you the Piastów map, converted from FS22 to FS25 and adapted to FS25 standards. The map contains 44 fields 2 Grain Purchase Centers Bale Purchase Center Wood Purchase Center Wood Chip Purchase Center “U Krysi” Shop “GS” Shop Machinery Shop Animal Dealer Workshop Liming Station Dairy 2 recommended sites for building a farm. New Features: 13 new crops have been added: rye, triticale, spelt, alfalfa, clover, mustard, buckwheat, flax, mustard for catch crop, corn for chaff, green rye, rye with vetch, and field grass. -Electrical poles have been changed. The map was converted with the permission of the author: Mikolajuuu. Credits FS25: Farmingowiec64 FS22: Mikolajuuu Uploaded by Farmingowiec67

Published: Jan 20, 2026

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Back Roads County

Back Roads County

Gallery Description FS25 Back Roads County Welcome to Back Roads County. A beautifully crafted map designed for both newcomers and experienced farmers. The landscape features a perfect blend of rolling hills, dense woodlands, and neatly divided farmlands that encourage efficient fieldwork and creativity in layout design. – A balanced layout of medium to large-sized fields, ideal for both small machinery and modern large-scale operations. – Centralized main farm area for easy access to your fields, with space for expansion and custom building placement. – Lush forests and winding roads provide natural boundaries and a touch of realism to your farming experience. – Gently elevated terrain adds depth and variety, making fieldwork more dynamic while preserving smooth driving routes. – Expandable infrastructure, with open plots perfect for animal husbandry, production chains, or custom farmyards. Players who enjoy both crop farming and forestry, or those looking to design their own farm layout on a scenic and balanced terrain. – 30+ working fields with varied shapes and size – Dense forests for logging or decoration – Central starting farm with vehicle storage Credits FSG Modding - FSG TAZ_MAN

Published: Jan 20, 2026

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Pallegney

Pallegney

Gallery Description FS25 Pallegney v1.2.2.0 Welcome to French Lorraine! Shared between agricultural plains and wooded groves, rediscover agriculture, livestock, and forestry. This map consists of 2 typical farms of the region, one in an old farmhouse with modern extensions, the other, a large agricultural building perched on a mountainside. Numerous new factories are available. A completely new village gathers points of sale, farms, and production facilities. This map consists of 86 fields of crops, about ten forest plots, and a stream called the Dubion. Several innovations come with this map : – The roofs of houses get wet during rain. – Roads get wet, dry, and frost over in winter. – You may see puddles of water in certain fields. – Some factories have new functions like the sawmill or mills. – Two new agricultural cooperatives. – An area to build your own farm. – Cheese production directly on the farm or in the communal dairy. – A secret quest about the history of a funny animal from the Vosges. – And a whole multitude of new decors like the mechanic, the Claas dealership, the livestock trader, the water tower, etc. Changelog 1.2.2.0: – Fixed a conflict between the Precision Farming DLC and the Vetch–Rye crop – Adjusted values of additional crops for the Precision Farming DLC to achieve more realistic values – Fixed an issue where some crops did not regrow correctly when seasonal growth was disabled – Added the ability to mulch cover crops before incorporating them into the soil Changelog 1.2.1.0: – Integration of Highlands Fishing DLC features on the map – Fixed conflict with Straw Harvest and Highlands Fishing DLCs – Fixed some effects related to the new crops – Fixed: you can now feed the cows again by placing a bale directly in the base farm – Adjusted tipcols on the double BGA silo – Adjusted some values of the new crops for the Precision DLC – Adjusted production values for certain crops – Improved vetch-rye texture – Addition of the ability to mulch clover and cover crops – Various fixes Changelog 1.2.0.2 : – Map Maize Plus ready – Added silage maize – Added rye – Added triticale – Added spelt – Added greenrye – Added vetchrye – Added summer/winter wheat – Added summer/winter barley – Added meadow grass – Added clover – Added clover/alfalfa silage with bale wrapping – Added 2 silos in the construction menu dedicated to clover and alfalfa silage – Added clover bales – clover hay – clover silage – alfalfa silage – Modified animal feed to include new crops and silages – Fixes, new textures and improvements for alfalfa – Fixes and improvements for cover crops – Fixes and improvements for mustard – New crops made compatible with the Precision Farming DLC – Added multi-angle terrain – Added stubble crushing – Added a new BGA production including greenrye, clover, and clover/alfalfa silages – Added new productions at the Mill: rye, spelt and triticale flour – Added the ability to bed the cows by placing a bale in the barn – Weighing station offices and probes at cooperatives can now be used without owning the land – Pasture gates can now be opened by everyone without owning the land – Adjusted mission vehicles to avoid semi-trailers that cannot unload at the mill – Various other fixes – /!\ A new savegame is required Changelog 1.1.0.1 : – Fixed one of the two manure storage lines not unloading correctly on the main farm display. – Fixed barbed wire on fences not displaying on console. Changelog 1.1.0.0 : – Added alfalfa – Added mustard – Added alfalfa to BGA production – Added mustard jar production at St-Luc farm – Added cover crop – Added missing areas in the indoorarea infolayer – Added missing collision for the northern retaining wall – Fixed tipcol infolayer – Fixed floating trees – Fixed rendering bug of trees at the edge of the map – Fixed pedestrian collision on the central village staircase – Fixed missing collision on a retaining wall – Fix

Published: Jan 20, 2026

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Riverbend The Aftermath

Riverbend The Aftermath

Gallery Description FS25 Riverbend The Aftermath v1.1.0.0 100 years after Riverbend suffered a natural disaster. Parts have begun to recover, while others are still a wasteland. To the north of the river you will find lush forests and green pastures. However, to the south it remains a desert. Do you have what it takes to restore the area to its original beauty? Map features: – 3 diverse biomes – 97 Fields (small to large) – 152 Farmlands – Multiple forestry plots to test your skill with all equipment – Over 24,000 trees (30,000 trees maximum) – Multiple empty plots that are perfect for building new farms, raising livestock, or placing production facilities – Mutiple locations that are perfect for small and vintage equipment – Several base game productions have had their output and storage increased, including all small production facilities N. American train cars by Bcbuhler Changelog 1.0.0.1 ***NEW SAVE REQUIRED*** -Adjusted evironmental lighting -Adjusted water towers and added water fill trigger at tower in main town area -Adjusted the overall starting appearance of the desert biome -Removed the static water puddles during hail storms Changelog 1.1.0.0 Loggers Rejoice!! -Increased number of buyable farmlands from 123 to 152 to include several previously inaccessible forest areas (farmland 152 includes all roads that do not have traffic) -Adjusted size of several farmlands -Adjusted water trigger at water tower in the main town -Made the decorations with the starting farmhouse sellable with the house -Removed some fences along river south of the main farm where new property is available for purchase -Decreased radius of Deadwood contract on farmland 117 -Removed water puddles from farm areas as this unintentionally led to some placed buildings getting flooded during rainy weather New save only required for the following changes: -Plowing of snow now allowed throughout entire map -Swapped out locomotive on train with N. American locomotive -Dredging Boat now produces stones Credits InsaneSimGuy

Published: Jan 20, 2026

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New Frontier

New Frontier

Gallery Description FS25 New Frontier v1.3.0.0 Welcome to New Frontier, an open landscape, yours to develop, shape and form. The map contains a farmers market and a sawmill. All other productions and sellpoints must be built by the player. The landscape is open with rolling hills, perfect for arable farming and animal husbandry. Some small forests are scattered around the map. Number of purchasable fields: 5 Average acre size: N/A Number of farmlands: 21 or 69 Water retrieval sources: Build your own tank or fill at the pond. NOTE: THIS UPDATE DOES NOT REQUIRE A NEW SAVEGAME. Changelog 1.3.0.0 – Fixed an issue where the Forestry edition had incorrect round bales set by default. Credits OlaHaldor

Published: Jan 20, 2026

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Les Grandes Chaumes (MA7 Edition)

Les Grandes Chaumes (MA7 Edition)

Gallery Description FS25 Les Grandes Chaumes (MA7 Edition) ⚠️ Attention: MA7 Studio version You absolutely need the following mods to be able to play on this map. I remind you that these mods are paid for on the site: https://www.ma7.fr List of mods: – FS25_MA7_BEAUCE_Chicken coop – FS25_MA7_BEAUCE_Atelier – FS25_MA7_BEAUCE_Shepherd – FS25_MA7_BEAUCE_Cerealier – FS25_MA7_BEAUCE_Body – FS25_MA7_BEAUCE_Etable – FS25_MA7_BEAUCE_Hangar – FS25_MA7_BEAUCE_Pighouse — Les Grandes Chaumes is a French map for Farming Simulator 25, designed to offer a farming experience, ideal for both beginners and experienced players. Based on French rural landscapes, the map offers large agricultural spaces, well-proportioned fields and an atmosphere faithful to the countryside, allowing you to develop your farm at your own pace. Main features Immersive French map Fields of various sizes, suitable for all types of equipment Functional starting farm Possibility of free construction Areas intended for breeding Standard points of sale and loading areas Compatible with FS25 seasons Perfect in single and multiplayer Credits Arsenic Modding

Published: Jan 18, 2026

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Altkirch in Alsace

Altkirch in Alsace

Gallery Description FS25 Altkirch in Alsace v1.0.0.4 With this, the Altkirch has now made it into the LS25. A big thank you goes to everyone who supported me. The map contains a lot of productions (about 51) and a lot of fields. What was installed: – Precision Farming V1.0.0.4 Fixed displays on the sawmill Added displays for mineral feed production at CroGer Hof Error “data/objects/pallets/fillablePallet/fillablePallet.xml” fixed Added Hungarian translation (thanks to @vargazsolthetvenöt) Sawmills have been converted so that wood chips can be picked up again with a trailer. Price for goat milk adjusted Fixed window panes at workshop dealer Fixed minor bugs V1.0.0.3 Christmas Update My team and I wish you a Merry Christmas, peaceful and reflective holidays, and a Happy New Year ! – Moddesc version adjusted – Traffic lights adjusted to AD (AD setting: Collision detection 1.50) – Speed ​​cameras removed – English translation adjusted – Bale net and twine at spinning mill fixed – Minor bugs fixed – Train wagon could not load coal => fixed – Train coal mine => power plant fixed – Sheep pen at sheep farm => gates had no collision => fixed – Custom seeders with their own shop category (seeding technology) created for onions – Bergmann transfer wagon, including color selection and additional lighting, for stones, manure, compost, peat and root crops integrated into the map – Hawe transfer wagon expanded to include root crops – Header rack at the main farm rebuilt (Blender) – Problem with Highlands Fishing Expansion DLC where textures were not loading for coal (replace COAL with KOHLE!!!) – Chickens could not accept triticale => fixed – Sugar production => pallet trigger enlarged – Butcher shop with one production line Expanded => Chickens/Ducks converted to poultry meat – Animal trailers integrated into the map => can now transport chickens and ducks – BGA capacities slightly increased – Commercial kitchen expanded by 4 production lines – CroGer Farm straw tarp sheepfold fixed – Ground adjustments to the roads at the sheep farm – Fillet storage at the butcher expanded – Wind energy, solar energy, and BGA energy production reduced – Spinach added to silos: freight yard (transfer silo), pig farm, sheep farm, sheep pasture, cattle farm, chicken farm, horse farm – Sawmills rebuilt. Wood chips can now only be removed by shovel (front loader, wheel loader, etc.). V1.0.0.2 – Fixed manure at the sheepfold at CroGer Hof – Fixed crap at Eierhof – Fixed parking cars at the Wassermühle sales point => Cars were too deep in the ground – Sawmill lumberjacks fixed => Pallets were spawned at an angle – Speed cameras can now be deactivated => Trigger is in the office building (starting point) – Added silage additives for purchase at both country trades – Created own category in the construction menu – Bushes removed from fields – Fixed straw bale acceptance in the animal stables – Added Earth Fruit Washer as a placeable – Shelving system (object storage) for wool installed at the butcher – Added carrots to the sowing machine – Warnings for rrXLTrailer for cutting units fixed – Hawe transfer wagon, including choice of colors and additional lighting and all-round light, integrated into the map for stones, manure, compost and peat – Adjustments to Highlands Fishing DLC – Silo fixed at the fruit farm and vegetable farm => water could not be unloaded properly V1.0.0.1 – Missions on Giants missions.xml changed – Additional crops removed from missions – Meadow fixed => could not be mowed – Sales point farmers market fixed => invisible colli on the ground – Dead trees fixed (too low or floating in the air) – Mission rock floating in the air – Street lamp between shop and canteen fixed – Unloading station freight yard fixed – Workshop decoration at the pig farm fixed (no textures) – Cutting unit shelves at the CroGer farm fixed – Collision at the fan outlet at the CroGer farm fixed – Var

Published: Jan 17, 2026

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The Pichonnière Valley

The Pichonnière Valley

Gallery Description FS25 The Pichonnière Valley v1.1.0.1 Discover an authentic French farm in the heart of the Sarthe region. Welcome to The Pichonnière Valley, a map inspired by a real farm located in the Sarthe department, just a few kilometers from the legendary 24 Hours of Le Mans racetrack. With the authorization of Julien, a dairy cattle farmer, the main farm, the livestock buildings, and the dealer’s shop have been faithfully recreated to offer you a unique immersive experience. Start your game wherever you like: – at the main dairy farm, – at one of the new purchasable farms, – or on a buildable plot to create your own custom farm. On the map you will find: – 111 arable fields (crops or grasslands) – 7 forestry plots – several buildable areas – 1 main dairy farm – 1 arable farm – 3 small farms to develop – 1 vegetable farm – 1 pig farm – 1 dealership – Numerous production zones: dairy, sugar factory, carpentry workshop, sawmill, soup factory, flour mill, oil mill, cement factory, fertilizer and herbicide production – 1 fish farming and processing site – 1 livestock market – 1 railway silo for crop sales – 1 rail-based selling point for wood – 1 warehouse for purchasing palletized products New crops and productions Precision Farming DLC compatible. Expand your farm with new profitable and versatile crops: – Mustard: condiment production; – Rye, triticale, spelt: excellent value as grain or traditional flour for the Champ Gué bakery, straw usable for livestock or sale; – Triticale: pig feed production; – Green rye: silage in bales or silos with excellent yield, or use as green manure; – Vetch–rye and green rye: use as green manure, hay, silage in bales or silos; – Alfalfa and clover: hay, silage in bales or silos; – Green-harvested silage maize: high yield for animal feed. The map terrain has been reworked to provide realistic relief, optimized for soil cultivation from different angles (excluding potato cultivation). Collectibles and exploration Set off in search of the collectibles scattered around La Chapelle-Saint-Fray. Solve a series of riddles to recover the 20 pieces of the Cochetière mill museum. Once rebuilt, discover the museum’s final secret… along with a well-deserved reward. Changelog: 1.1.0.1 – Fixed an issue that prevented the map from fully loading when using certain mods (related to pig food). Changelog: 1.1.0.0 !! New savegame absolutely required !! – Major map optimization (~250 MB less). – Various improvements to prevent blurry textures. – It is now possible to buy roads and all land for €0. – Replacement of the west farm cowshed to ensure better harmony with the farm style, as well as two other buildings. – The farm manure pits can now be placed independently from the rest. – Replacement of a barn on the main farm with a larger vehicle shed. – There are now 36 ground textures available to paint in the terrain painting menu. – Added a shop to purchase various pallets (warehouse) at AGRIALL. – Added seed production to the fertilizer factory. – Fixed flying cows. – Renumbering of certain fields to fix mission issues. – Fixed power lines (missing and floating). – Fixed several terrain irregularities. – Fixed the name of the ice cube production. – Fixed an issue related to the Claas tractor hose at the farm. – Adjustment of various objects and trees on the map. – Removal of a plane visible in winter on the house of plot 90. – Added collision to the railway bridge. – Added collision to vehicle shop doors. – Adjustment of selling prices at various selling points. – Added all basic dairy productions to the main dairy. – Fixed the selling trigger at the large agricultural kiosk (no need to buy the plot to sell anymore). – Fixed all silage bunkers (contents sometimes passed through the walls). – Fixed the manure pit of the main farm (manure passed through the wall). – Fixed the Vetch–Rye crop; it can be used as forage (hay, silage). – Adjust

Published: Jan 16, 2026

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Survival4X

Survival4X

Gallery Description FS25 Survival4X v1.1.0.0 This is a 4x map, in the well known survival/sandbox style. So plenty of space to make something from nothing, for you AND your friends. Based on real life heigth data from Zuid-Limburg, The Netherlands. A vehicle shop, animal trader, sawmill and Farmers Market is available. The sawmill can be bought. 60 farmslands available, between 26 an 29ha. You need to place your own diesel and water supply. A roadnetwork is present. The map is Precision Farming ready. Vehicleshop and Animal trader buildings are models from MA7Studio. And a thank you to MaxDiesel for his help with testing the map. Changelog 1.1: – Changed the map description a bit. – Made a new pda. – Added a background terrain. – Tweaked the collision of the border, so you don’t fall through anymore. – fixed some collision at the shop area. – Added a repair/sell trigger and a diesel refuel point at the shop area. – Added a little wooden shed next to the forgotten field at farmland 20. Credits DaKluit

Published: Jan 16, 2026

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Great Grandfathers Farm

Great Grandfathers Farm

Gallery Description FS25 Great Grandfathers Farm Welcome to my great grandfather’s farm. This is a beautiful and not too big fictional map where you can do farming, forestry and animal husbandry. This map is based mainly on animal husbandry and agriculture. Accordingly, agricultural areas and location were determined. There are 2 rivers on the map, from which you can meet the water needs for your greenhouses or animals. At the beginning, you can explore the map with the owner of a farm and animal farm, as well as 3 agricultural lands. There are many empty areas on the map where you can add anything you want. On the map you will find the following: -40 fields and 5 meadows -1 BGA -Various production and sales outlets -1 forests – Ferry Available production: – Sawmill – Dairy Farm – Rope Manufacturer – Cannery – Tailor Shop – Cement Factory – Barrel Maker – Bakery – Grain Mill – Oil Mill – Dredging Boat Have fun exploring the map! Credits AE MAPING

Published: Jan 15, 2026

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