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Published: Jan 21, 2026
Am Nord-Ostsee-Kanal 4x beta 12
Description
Gallery
Description
FS25 Am Nord-Ostsee-Kanal 4x beta 12
Kiel Canal – Quadruple Map (BETA)
Note:
This is a beta version of the map!
Welcome to the Kiel Canal!
This quadruple map, created from your head, takes you to a fictional region that is strongly based on Schleswig-Holstein – with a typical landscape, wide fields and the well-known waterway as the center.
🌾 General
61 fields in different sizes (mostly medium to large, some smaller) and some open spaces for your own design.
4 courtyards have already been created – kept simple so that you can easily adapt them to your wishes
Many pre-placed productions and simply designed terrain for maximum design freedom
Animal stables with increased capacities (more animals, more storage, more feed)
🌱 Additional crops
🌾 Plants for threshing:
Rye
Triticale
spelled
🌿 Plants for chopping or mowing:
Silage corn
Green rye
Wick rye
field grass
🌻 Cover crops:
Humus active
Mustard
💡 Tip:
Rye, triticale and spelt can be made into flour, fed to chickens or simply sold.
⚙️ Biogas plants
500kW BGA
1 MW BGA with large silo (approx. 6,000,000 liter capacity)
🚜 Traffic & Surroundings
2 bridges and 2 ferries to cross the canal
A large and a smaller forest area for the forestry operation
50 apples to discover and collect 🍎
🧭 AutoDrive
Simple AutoDrive courses can be obtained here: (For version 0.9.0.9 or higher) https://sharemods.com/axgzogvl45c8/AutoDrive_config.xml.html
elMatador from the AutoDrive Association team is working on a full course version
💬 Mapper’s note
I, the creator of this map, have severely impaired vision.
Please forgive me for small mistakes or inaccuracies – I do my best and look forward to constructive feedback and suggestions for improvement!
Have fun playing and exploring along the Kiel Canal!
BETA 12
This update does not require a new save game!
– Some adjustments to productions
– New decorations
– Adjusted the trigger on the large bunker silo on the 1 MW BGA so that Courseplay no longer goes over the edge on the right side
– Removed objects from the water in the canal
BETA 11
Happy New Year everyone!
This update does not necessarily require a new save game! Only a few ground textures have changed.
– Changed some floor textures
– Updated some production images
– Production building adjusted
– Road splines directed
– Some adjustments to productions
– More decoration designs
BETA 10
This update does not necessarily require a new save game. Only two fences are missing. If you want to have this again, you can insert the code into your placeable.xml at the end.
– Wind turbines can be sold on field 14 (in a new game state they no longer give money)
– Fence on the field island of field 14 can be sold (it is removed in the old save game)
– Grass area at field 28 can now be purchased separately
– The three wind turbines now belong to field 21 and can also be sold, including the fence
– Sounds added and optimized
Code for the fences_
<placeable filename=”data/placeables/brandless/fences/US/fence07/fence07.xml” uniqueId=”placeabled3f346fc9a020f581aae19056fbd8aea” position=”0.000 -151.000 0.000″ rotation=”0.00 -0.00 0.00″ age=”0.000000″ price=”150.000000″ farmId=”0″>
<newFence>
<segment start=”-160.491 50.000 76.248″ end=”-159.495 50.000 76.339″ id=”GATE_1m”>
<animatedObject id=”door01″ time=”0.000000″ direction=”0″/>
</segment>
<segment start=”-159.495 50.000 76.339″ end=”-127.114 50.000 77.453″ id=”SEGMENT”/>
<segment start=”-127.114 50.000 77.453″ end=”-120.834 50.000 78.684″ id=”SEGMENT”/>
<segment start=”-120.834 50.000 78.684″ end=”-116.970 50.000 80.768″ id=”SEGMENT”/>
<segment start=”-116.970 50.000 80.768″ end=”-114.431 50.000 83.341″ id=”SEGMENT”/>
<segment start=”-114.431 50.000 83.341″ end=”-111.931 50.000 89.233″ id=”SEGMENT”/>
<segment start=”-111.931 50.000 89.233″ end=”-108.684 50.000 100.773″ id=”SEGMENT”/>
<segment start=”-108.684 50.000 100.773″ end=”-106.564 50.000 108.111″ id=”SEGMENT”
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